} It's usually better to have more matching fields than to have high skill level (but not always - a Skill-8 team with 4 matching fields is usually faster than a Skill-6 team with 5 fields, for example). Sometimes the last of the 5 parts is called “….Test” or “….Process Development” or something similar. IV'. Print out all console commands or a specific command description. Note To make it work with new, generic created Admirals: To get out of the console mode, hold ctrl and hit F12 (or press F12 and move the mouse). Then type the codes and press enter. If you need to project power overseas (even in the far future), you need aircraft carriers, marines and paratroopers and you have to research them before you can build them (which will also take time). energy - adds 5000 energy to the stockpile. If you are heading for war quickly you you really don't want to be fighting with 1918-model infantry and upgrading is your best bet. Doctrine techs give instant combat bonuses with no IC cost. Upgrading immediately twice will cost the full upgrade amount twice. Ships are also constructed instantly. Please note that many of these commands come in and out with each DLC making some of them not work. Start game, load save game, use gain_xp command, enjoy. Also of note, commands may not work in ironman games by design. This has been mentioned elsewhere, but you will probably start with a bunch of vanilla infantry, and you won't be able to replace them overnight with mechanised infantry. spawn   . oil - adds 5000 oil to the stockpile. So a 1938 technology started at 01.01.37 would get a 360*0.15% = 54% penalty for the first day, a 53.85% penalty for the second day and so on until you reach 01.01.38 when you don’t get any penalty for the remaining research of this tech anymore. Nations spawned in civil wars are given a tag in the range D01, D02, D03 and onwards depending on availability (note that D50 is the highest available tag). Prints out the profiling informations into time.log, Runs the specified file with list of commands, If one does "threat 999999999" it will reset the world tension to 0, PostEffectVolumes.Default [posteffect_values name], *as of 1.01 this does not seem to work (filed under developer-only command) This command can be emulated via the day/night loop option at the bottom right toolbar (shortcut key 'N'). If you are at peace, you might consider developing new units that require time to build, and then move on to the doctrines later - just in time for the war to start. IV'. If you spot a mistake then you are welcome to fix it. This page was last edited on 18 March 2017, at 11:51. Research all will instant research all technologies, Research a technology when clicking on technology tree icon, Will Allow you to research an item without its prerequisite, If you type in just "manpower" with no number it will give you 10 million men, Adds 100 opinion (hardcoded number) to and from target country (add_opinion ENG for instance). Resource Cheats. IV'. Thus, starting to research a 1938 technology in April of 1936 would have the maximum 90% penalty. Then look at skill levels; the higher the better. Now use 'add_equipment 1000 Matilda LP Mk. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by hitting ^ or ° (key varies based on keyboard layout). At the start of a campaign you may well be investing heavily in Industrial research and find this worthwhile. During the game, press F12 to bring down the console menu. : + 5% means each part takes 5% less time to research, so a part of a tech which really takes 30 days without the 5%, takes 29 days with the modifier (since the 0,5 days are lost, however it is not very exact with my table, so it can be +/- 1 day). Makes a save file (Test_01), loads the save file, makes a new savegame (Test_02). What we can see is, that starting from size 5 onwards, the differences are rather small. The sooner you research them the more you will be able to produce before war breaks out and you should have no hesitation in trying to push them before their historical years. 0-50, window(wnd) [Arguments: open/close] [window gui name], Pauses the game after X hours have passed after command is called, add_autonomy  [num], Gives max war score in all wars for the country, Command no longer exists as of patch 1.9.1, Add specified country tag to your interest, Removes specified country tag from your interest, Turns off fog of war in a province or in general, Toggles debug display of normals/bounding boxes/collision. 8 team) and also the effect of the rocketry field of expertise. Then type the … Allows to nuke every province without checking any conditions. Example: You create a variant of 'Matilda LP'-tank with better Armor and Main Gun and name it 'Matilda LP Mk. Press the up or down arrow keys to traverse through previously executed commands. If you are about to advance to a new level of tanks, wait until you get them before putting in that monster tank order to make the most of the. setcontroller [country tag] [province id], Gives Army, navy and air experience to player, pp(fuhrer_mana,political_power) [PP amount], fuel 100000 (capped at your deposits capacity, adding much more will result in decreasing fuel), civilwar  , add_party_popularity . Other Valid ideologies "communism" "democratic" "neutrality", The tag list files can be found in the folder, A comment of podcat about the command been found, https://www.reddit.com/r/hoi4/comments/6cb8vh/the_secrets_of_hoi4/dhtdr4x/, https://hoi4.paradoxwikis.com/index.php?title=Console_commands&oldid=42245, Adds experience to selected Leader/General/Admiral, gain_xp 100000(level capped at 9)Can also be used to add traits ie: gain_xp desert_fox (list can be found in your, ie: gain_xp seawolf (list can be found in your, add_equipment(ae)  , Equipment uses the basic name so 'ae 1000 infantry_equipment_1'.You can only add researched equipment. As an example, I have researched a difficulty 10 tech (without any other research modifiers) with skill lvl. The size of the test site has an influence at the reduction. money - adds 500 money to the stockpile. However, if you have dissent, you're pouring IC into consumer goods anyway, so it's not really an issue. This is one of the areas where really long term thinking pays off. 5. Researching a Technology is displayed as having five partial techs accounting for 20% each. Note: before v1.2, this cheat code was * "rubber". ideology group has shortcuts d f n c for vanilla HOI groups. A successfull call prints " have 100 more opinion about you" and it appears as "cheat_opinion_modified_good" in the diplomacy screen. It also reduces considerably the effects of skills (in the below example, at site size 6, a skill level 3 team only takes 1 day longer than a lvl. fly_swatter=0.000 How often does the combat view give a random sound? Press F12 again to dimiss the console menu. 3.) An easter egg making the AI smacktalk in chats. Your doctrine will give you discounts on production of some units; do you want to research these first to maximise the advantages? Does not work if you put another nations tag in the command such as "set_country_flag flag AUS". China, USA transfers 50 destroyers to UK + USA gets Carribean Islands, Washington in Axis hands: USA surrenders to Axis, Washington in Japanese hands: USA surrenders to Japan, -2 National Dissent and policies move 1 towards Closed Society, -5 National Dissent and supplies +100% of Daily Max Income, +1% Industrial Efficiency and +1 National Dissent, Either +1 National Dissent or -1 National Dissent & one of your ministers is no longer available, National Policies move 1 towards either Political Left or Political Right, National Policies move 2 towards either Authoritarian or Democratic, One of your Industries is destroyed (-1 IC), One of your research projects has been sabotaged (progress delayed), Policies move 2 towards Open Society and either +3 National Dissent or +5 National Dissent & policies move 1 towards Democratic, Supplies -200% of Daily Max Income and +3 National Dissent.